A religious conspiracy, wine-dark portals of water and colour and a painting of a girl with a half-eaten apple for a head designed to capture the soul of a child.
Our game of The Society of Dreamers was all kinds of great – and all the more so now we’ve moved on to Act 3 of the game, the “weaving” together of the established facts of the story. We’ll conclude our narrative next week.
The game is wonderful. Play it.