Trinary

Tore Nielsen, Neal Stidham and Brian Wille did me the great honour of playing Black Dog Dérive over Hangouts last night. Tremendous fun.

Ville Vuorela’s game STALKER: The SciFi Roleplaying Game is available here.

 

IMG_1660

Αρχαία Θήρα


The region was created by major earthquakes, destroyed by the same propensity to seismic activity and its ancient civilisation – the same on which Plato may (or may not) have based the Atlantean descriptions in the dialogues of Timaeus and Critias – later exposed by the volcanism of the industrial age.



The seafront also reveals a familiar story: sixteen-hour working days. Guys piss in a bottle; girls run down to a public convenience at the risk of losing business. There’s no work in Athens.

Successful businesses – usually orchestrated by a matriarch around a grandfather and extended family – work flat-out for six months and then go away on holiday for the remaining six months of the year, during which almost the entire island is shut, including its supermarkets.



I’m not as down on capitalism as some – it creates surplus, and there are plenty of people in the world who could put the excess to good use – but I’m also of the more-or-less Marxist view that the values that underpin capitalism prevent the proper use of surplus. Every time something drastic happened to the community of the Cyclades, redevelopment occurred from the ground up: a common appetite for metallurgy informed its inception; buildings and cities were rebuilt by their inhabitants, or from donations from their military garrison by neighbours and relatives. Commerce was guided by mutual need.

Issue 2

Jarry_velo (3)

“Imagine the perplexity of a man outside time and space, who has lost his watch, his measuring rod and his tuning fork.”

Alfred Jarry
Exploits and Opinions of Doctor Faustrall Pataphysician



Issue 2 of Machineries of Joy is dedicated to the Nørwegian Surreal and includes contributions from:

Colin Beaver
Elizabeth Lovegrove
Jeanette McCulloch
John Rose
Matthijs Holter
Ole Peder Giæver
Ralph Lovegrove
Steve Dempsey
Tore Nielsen

Here is the PDF:

Nørwegian Surreal

Creative Agenda

Social media has turned into a game of dodge the 200 Word RPG Challenge entry, so I haven’t been online quite as much. Judging begins on April 26th (Wednesday), so I’ll probably release Issue 2 of Machineries of Joy on Monday or Tuesday. It’s on roleplaying games from the Nørwegian Surreal and includes work from the following array of wonderful people:

Colin Beaver
Elizabeth Lovegrove
Jeanette McCulloch
John Rose
Matthijs Holter
Ole Peder Giæver
Ralph Lovegrove
Steve Dempsey
Tore Nielsen

City of Eyes
“City of Eyes” by John Rose

Character Sheet Version 6 Image

Riotous Assembly


Gala gave a Tarot reading, “Crooked Bob” Nottingham made an assignation with Georges Bataille’s secret cadre of satanic bankers and Edward Cody sold the first-ever copy of Une semaine de bonté for eight times the value anyone was expecting. He ended the evening by emptying his six-shooter into a line of five champagne bottles outside the Galerie de rêve, using his final bullet to dislodge an enormous hat designed by Salvador Dalí from Gala’s head. She loved it and so did the crowd.

Things didn’t go so well for poor old Anton Du Marr. Max Ernst – the influential patron who had identified his painting The Rose Tree as “a work of profound and disquieting genius” – disdained Du Marr’s new work White Bear in Snow (a collage of white pieces of paper on white canvas) by throwing it out of the open door of the gallery. Du Marr later discovered that someone had sold the work from under him for an exorbitant sum. In other news, Gala has a new hat.

The player-characters’ new-found celebrity has won them an audience with excommunicated dream medium Robert Desnos, a sensitive man who has committed the unforgivably-bourgeois sin of going into radio jingles. André Breton will not be pleased.