Xenotopias

We lack – we need – a term for those places where one experiences a ‘transition’ from a known landscape onto John’s ‘far side of the moon’, into Hudson’s ‘new country’, into Berry’s ‘another world’: somewhere we feel and think significantly differently. I have for some time been imagining such transitions as ‘border crossings’. These borders do not correspond to national boundaries, and papers and documents are unrequired at them. Their traverse is generally unbiddable, and no reliable map exists of their routes and outlines. They exist even in familiar landscapes: there when you cross a certain watershed, treeline or snowline, or enter rain, storm or mist, or pass from boulder clay onto sand, or chalk onto greenstone. Such moments are rites of passage that reconfigure local geographies, leaving known places outlandish or quickened, revealing continents within countries.

What might we call such incidents and instances – or, rather, how to describe the lands that are found beyond these frontiers? ‘Xenotopias’, perhaps, meaning ‘foreign places’ or ‘out-of-place places’, a term to compliment our ‘utopias’ and ‘dystopias’. Martin Martin, the traveller and writer who in the 1690s set sail to explore the Scottish coastline, knew that one does not need to displace oneself vastly in space in order to find difference. ‘It is a piece of weakness and folly merely to value things because of their distance from the place we are born,’ he wrote in 1697, ‘thus men have travelled far enough in the search of foreign plants and animals, and yet continue strangers to those produced in their own natural climate.’ So did Roger Deakin: ‘Why would anyone want to go to live abroad when they can live in several countries at once just by being in England?’ he wondered in his journal. Likewise, Henry David Thoreau: ‘An absolutely new prospect is a great happiness, and I can still get this any afternoon. Two or three hours’ walking will carry me to as strange a country as I expect ever to see. A single farmhouse which I had not seen is sometimes as good as the dominions of the King of Dahomey.’

The American artist William Fox has spent his career exploring what he calls ‘cognitive dissonance in isotropic spaces’, which might be more plainly translated as ‘how we easily get lost in spaces that appear much the same in all directions’. Fox’s thesis is that we are unable to orient ourselves in such landscapes because we evolved in the close-hand environments of jungle and savannah. In repetitive, data-depleted landscapes with few sight-markers, ‘our natural navigational abilities begin to fail catastrophically’. Fox had travelled to Antarctica, to the American deserts and to the volcanic calderas in the Pacific to explore such monotone spaces – but David and I had stumbled into one a few hundred years off the Essex coast.

The Old Ways: A Journey on Foot


Robert Macfarlane

Issue 2

Jarry_velo (3)

“Imagine the perplexity of a man outside time and space, who has lost his watch, his measuring rod and his tuning fork.”

Alfred Jarry
Exploits and Opinions of Doctor Faustrall Pataphysician



Issue 2 of Machineries of Joy is dedicated to the Nørwegian Surreal and includes contributions from:

Colin Beaver
Elizabeth Lovegrove
Jeanette McCulloch
John Rose
Matthijs Holter
Ole Peder Giæver
Ralph Lovegrove
Steve Dempsey
Tore Nielsen

Here is the PDF:

Nørwegian Surreal

Creative Agenda

Social media has turned into a game of dodge the 200 Word RPG Challenge entry, so I haven’t been online quite as much. Judging begins on April 26th (Wednesday), so I’ll probably release Issue 2 of Machineries of Joy on Monday or Tuesday. It’s on roleplaying games from the Nørwegian Surreal and includes work from the following array of wonderful people:

Colin Beaver
Elizabeth Lovegrove
Jeanette McCulloch
John Rose
Matthijs Holter
Ole Peder Giæver
Ralph Lovegrove
Steve Dempsey
Tore Nielsen

City of Eyes
“City of Eyes” by John Rose

Character Sheet Version 6 Image

Mad, Bad or Dangerous to Know?

Issue 2 of Machineries of Joy, a fanzine on roleplaying games from the Nørwegian Surreal, has doubled in size but I’m now halfway through laying it out. The main image is the character sheet for a hack of Tarot-horror game Psychosis (Charles Ryan, John Fletcher, 1993) called Infernal Desire Machines. I’ve just reread Steve Dempsey’s riotous-but-playful critique of “creative agenda” Tbilisi: it’s inspired by Georgian Dada and is a lot of fun. John Rose has supplied another collage for Steve’s game. It’s beautiful.

Fictoplasm 2/03

Fictoplasm is a podcast about turning fiction into roleplaying games.

Ralph Lovegrove and I chat about Angela Carter’s wonderful novel The Infernal Desire Machines of Doctor Hoffman in the third episode of its second series:-

http://www.fictoplasm.net/podcast/episode-203-the-infernal-desire-machines-of-doctor-hoffman-by-angela-carter/

There’s also this great episode from the first series in which Ralph chats to Dave Morris and Tim Harford about the Lyonesse trilogy by Jack Vance:-

http://www.fictoplasm.net/podcast/xmas-episode-01-lyonesse-by-jack-vance/



 

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