Starfall

Giant, beetle-like Aliens dubbed “Scarabs” destroy earth’s twelve most populous Cities in the autumn of 1951, fortifying the impact of their Invasion by use of superior Weapons and Technology to bring much of humanity into conditions of Slavery. As with the invaders from Mars in H G Wells‘s War of the Worlds (April-December 1897 Pearson’s1898), the Scarabs have been observing the planet for some time, and have scheduled their arrival to occur at precisely the point between planetary depletion from War and developments in Nuclear Energy. Nigel Kneale-scripted dramas such as The Quatermass Experiment (18 July-22 August 1953 6 episodes) and Quatermass and the Pit (1968; vt Five Million Years to Earth) direct Starfall‘s comprehension of the thematic link between humanity’s predisposition to fascistic behaviour [see “Nigel Kneale and Fascism” under links below] and the suitability of planet earth as a target for the Colonization of Other Worlds:-

 

Starfall entry

Hurtwood

 

I’ve had couple of trips down to Surrey in the last week or two, once for a hike and once for live action roleplay.

The convenience of the North Downs being less than an hour away on the train cannot be overestimated. Get out there if you can: sunshine and play are the best restorative.

 

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Don’t laugh; I cut a magnificent figure.

Ninth Expedition

There’s a lovely, gentle atmosphere at Concrete Cow.

My Bookhounds of London game turned out schlonky and overstuffed with clues, despite fun and enterprising players. I’d hone it and reorder the narrative were I ever to run it again.

I played Ralph Lovegrove’s Cthulhu Dark: Annihilation game in the afternoon session, which was excellent.

 

CarolinePagetBook

The Bees of the Invisible

Concrete Cow 18 is this coming Saturday 17th March in Wolverton, near Milton Keynes. You should go if you’re at all interested in roleplaying games. I’m offering the following game in the morning session:-

 

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The Bees of the Invisible

“We are the bees of the invisible. We madly gather the honey of the visible to store it in the great golden hive of the invisible.”

Rainer Maria Rilke

Five bookhounds and a dreamhound convene for an auction of unusual items at a Welsh country house.

They are:

6 pre-generated characters
6 core clues
6 pages from a lost grimoire

Who dares bid on The Lost Library of Ynys Môn?

Please be aware that this game contains mature themes.

 

Henry_Paget,_5th_Marquess_of_Anglesey
Henry Paget, 5th Marquess of Angelsey

Rex Whistler

It’s all been a bit of whirl since you did the scenery and the costumes for Ninette and Gavin, no time for anything; this job is immense. You know His Lordship is vexed at the overrun but you have to get every bit of it just right, for Caroline.

Nothing’s been right since the shell-shock. The sleepwalking is a bit of a worry, to be honest.

The sea is churning right there on the wall but they don’t see it: a Claudean sunset with pink clouds, fluted and pointed like the prow of boats. We live our real lives in the dream light, far from men – that’s what she says. People misunderstand you and the Lady Caroline. When she’s with you there is not one fragment of your true being, of your real personality, that does not participate unreservedly in the eternal celebration of sovereign night.

 


 

Investigator Name: Rex Whistler
Drive: Muse of Fire
Occupation: Artist
Occupational benefits: Anagnorisis – you may spend your point of Mythos to trigger the denouement of the game; you have Medium as an Investigative Ability.
Pillars of Sanity: Drive fast, die young; huntin’ and shootin’.
Build Points: 2

 

Architecture 2
Art: Engraving 1
Art History 4
Cthulhu Mythos 1
Dream Lore 1

Medium 4
Occult 1
Physics 1

Charm 4
Credit Rating 2

Craft 2
Photography 2

Art-Making 12
Athletics 5
Dreamscaping 8
Driving 8
Firearms 10
First Aid 5
Health 10
Instability 3
Sanity 8
Stability 8

Hispano-Suiza H6B coupe
Tweeds and sou’wester

 

CarolinePagetBook
Lady Caroline Paget

The Divine Angela

You’re in contact with a number of spirits – gypsy-girl Bathsheba, mad centurion Quintus Flavius and the shieldmaiden Brünhilda. They’re terrible people but great fun at parties.

They’re all just overgrown boys with mummy-issues, really. They collect and collect and fetishize what they’ve got because mummy was romancing the accountant or whatever.

You might not be so attached to Quintus Flavius if he were flesh and blood. He’s a bit of a brute.

 


 

Investigator Name: The Divine Angela
Drive: To the Magic
Occupation: Occultist
Occupational benefits: You know every occult collector at the auction; you may purchase Magic as an Investigative Ability from tomes.
Pillars of Sanity: Theosophy; the imagined life.
Build Points: 2

 

Anthropology 2
Archaeology 2
Bibliography 1
Cryptography 2
History 2
Languages 4

Occult 4
Theology 2

Credit Rating 4
Oral History 1
Reassurance 1

Auction 5
Conceal 5
Filch 5
Fleeing 2
Health 8
Hypnosis 5
Preparedness 5
Psychoanalysis 5
Sanity 8
Stability 10
Sense Trouble 4
Weapons 5

Pet Pomeranian “Pookie”
Welsh-language library of memoirs by witches

 

tree of life by hand

 

 

Rick the Red

The authenticity is in the act, not the provenance. Every time you knock someone off, it’s a courtship – a long, drawn-out process of getting to know someone better than they know themselves. Mind you, the money doesn’t hurt.

Art historians are free-loading pissants.

A little side-bet on which book fetches the most wouldn’t go amiss – all the better if it involves your own work.

 


 

Investigator Name: Rick the Red
Drive: Artistic Sensitivity
Occupation: Forger
Occupational benefits: You are “the last word” in four types of forged document.
Pillars of Sanity: Art is immortality; a little flutter never hurt anyone; other people’s money.
Build Points: 2

 

Law 1

Bureaucracy 1
Cop Talk 1
Credit Rating 2
Streetwise 2

Art: Calligraphy 2
Art: Engraving 2
Art: Printing 2
Craft: Bookbinding 2
Craft: Papermaking 2
Document Analysis 2
Forgery 4

Auction 4
Conceal 4
Driving 2
Filch 5
Health 10
Preparedness 5
Sanity 12
Stability 12
Scuffling 5
Sense Trouble 3
Shadowing 4
Stealth 5

D6 types of ID in D6 different names

 

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Tuesday Adisa

You’re going to take it all back – mostly via translation into Arabic, Xhosa and Igbo. Nothing illegal or clandestine. Unless it’s really necessary.

Investment is transitory. Schools, universities and the Bibliotheca Alexandrina project are what will make Africa great again.

They soon back off when you show them the blade.

 


 

Investigator Name: Tuesday Naledi Adisa
Drive: Thirst for Knowledge
Occupation: Catalogue Agent
Occupational benefits: You may interact with bibliophiles at their Credit Rating.
Pillars of Sanity: Bibliotheca Alexandrina; self-sufficiency.
Build Points: 2

 

Bibliography 2
History 1
Languages 2

Library Use 2

Assess Honesty 4
Bargain 4
Credit Rating 2
Flattery 2

Document Analysis 1
Evidence Collection 1
Forgery 4

Auction 10
Athletics 5
Conceal 6
Disguise 6
Fleeing 5
Health 8
Psychoanalysis 3
Sanity 10
Stability 8
Sense Trouble 3
Shadowing 3
Stealth 5
Weapons 10

Ida sword
Hat, fur coat

 

Papyrus

 

Alun Cumming

Your elder brother is the Bishop of Bangor and you’ve heard people in the village refer to you laughingly as “The Second Cumming”.

You have a personal relationship with God; you don’t hold with all that skirt-swishing and high-and-mighty stuff.

You’ve a lot of good stock you can’t shift and all this hullabaloo about “The Lost Library of Ynys Môn” is a great opportunity to unload some of it onto another bookseller.

 


 

Investigator Name: Alun Cumming
Drive: Duty
Occupation: Bookseller
Occupational benefits: You operate with dual Credit Ratings, one for your shop and one for you; you may discover a “squiz” at the auction.
Pillars of Sanity: All of human knowledge; kindness is a cure; God moves in mysterious ways.
Build Points: 2

 

Accounting 2
Bibliography 4
Languages 4

Library Use 6
Textual Analysis 4
Theology 1

Bargain 2
Credit rating 3/4

Document Analysis 2

Auction 12
Driving 3
Electrical Repair 3
First Aid 5
Fleeing 5
Health 11
Mechanical Repair 3
Preparedness 6
Sanity 12
Stability 12
Sense Trouble 5

Three-wheeler van with cardboard boxes

 

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